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Project Management - Foundations & Initiation

Applied Market & Business Strategy (the “Strategy & Management Game”) - NIT / TUHH, Hamburg · part of my Technology Management MBA · study notes for revision.


The first half of this course was about choosing a strategy - the analysis, the positioning, the business model. This chapter starts the second half: delivering it. A strategy that nobody executes is just a nicely formatted PDF, and the vehicle companies use to make change happen is the project. So the next two chapters are a compact project-management course, framed around a running example the deck itself uses - developing a new cordless power drill - and, where it helps, around running a strategy-delivery project for CERMEDES (the mid-sized German power-tool maker I keep using as a stand-in company).

This chapter covers everything up to the moment a project is properly initiated: what a project even is, whether an idea deserves to become one, the life cycle it moves through, the constraints it fights against, the delivery approaches on offer, and finally the project charter - the document that turns a fuzzy idea into a signed agreement.

1 · Why project management, and what a “project” actually is

Section titled “1 · Why project management, and what a “project” actually is”

Projects exist for one reason: to create something new. Routine, repeatable work (running payroll, shipping stock) is handled by the normal organisation. When a company wants something that doesn’t exist yet - a new drill, a new market entry, a new IT system - it needs a temporary, purpose-built effort with its own goal, team and end date. That’s a project, and managing it well is what stops “something new” from turning into “something late, over budget and disappointing.”

The textbook definition is worth memorising because every later tool hangs off it:

Unpacking that definition gives the traits that separate a project from day-to-day operations:

TraitWhat it means in practice
Definite beginning & endIt finishes when the objectives are achieved (or the plug is pulled) - it is not open-ended
Creates a lasting outcomeIt leaves behind something durable, tangible or intangible (a product, a report, a capability)
Always constrainedTime and resources are limited by definition - you never get “as long as you like”
Carries risk & uncertaintyBecause it’s new, you cannot fully predict it; surprises are guaranteed
Interdisciplinary & complexIt cuts across functions and needs several kinds of expertise pulled together
Variable scaleIt can be one person for a week, or many organisations over years

Here is the counter-intuitive bit that a lot of eager people miss: most unique problems should not become projects. Shipping to an overseas customer for the very first time feels new, but the existing sales, logistics and finance functions can absorb it. Spinning up a formal project - with a charter, a team pulled off their day jobs, governance and reporting - is expensive overhead. You only pay it when the problem genuinely warrants it.

So a project idea has to earn its place. It must prove its project-worthiness before anyone commits budget. Companies formalise this so it isn’t just whoever-shouts-loudest:

  • SOPs (standard operating procedures) - a defined process for how ideas are raised, reviewed and initiated.
  • Project decision boards - the committee that challenges each idea, prioritises the portfolio and awards budgets. They are the gatekeepers; a good idea with no board sponsor goes nowhere.
  • PMO (project management office) - a central function that supports or steers project managers, sets standards and produces status overviews across all live projects.

To keep the decision honest, boards often score an idea against a few criteria and add up the points. Each criterion earns 1-2, 3-4 or 5-6 points depending on how demanding it is; the total lands the idea in one of three bands.

Criterion1-2 points3-4 points5-6 points
Departments involved3 internal and/or 1 external5 internal and/or 3 externalMore than 5 internal and/or more than 3 external
UniquenessRoutine - done several times a yearSimilar tasks done a few times beforeCompletely new problem
Number of work packagesFewer than ten10 - 50More than 50
Importance / riskLimited to the department(s) involvedImportant to several functionsStrategic for the unit or company
Estimated costUnder 50,000 EUR50,000 - 250,000 EUROver 250,000 EUR
Score each of the five criteria, then total them. The higher the score, the more the idea justifies formal project machinery.

The total score sorts the idea into one of three responses:

5-13 pointsongoing work load
→
14-21 pointsstandard project
→
22-30 pointscomplex project
Low scores mean “just let the normal organisation handle it”; middling scores earn a standard project; only high scores justify the full weight of a complex project.

Every project moves through the same five phases. They aren’t rigid walls - planning bleeds into execution, controlling runs the whole time - but the sequence is a reliable mental map. The classic shape shows staffing and spend ramping up through planning and execution, then tailing off at closing.

Initiationidea → sponsor
→
Planningdraft → project plan
→
Executionthe content work
→
Monitoring & Controllingruns across it all
→
Closinghandover → lessons
The five PMBOK phases. Monitoring & Controlling isn’t really a step in the line - it wraps around planning and execution, checking reality against the plan the whole way through.

Each phase has a distinct output, a milestone that marks its close, and a bundle of activities:

PhaseKey resultMilestoneMain activities
InitiationA rough idea with backingIdea agreedFind a sponsor, describe the goal, align peers, sketch a draft plan, find a team
PlanningThe project planKick-offAnalyse the problem, define goals, commit the team, detail the plan
ExecutionAccepted deliverables(Interim milestones)Do the actual content work - build the drill
Monitoring & ControllingProject documents kept true(Each controlling cycle)Track progress vs. plan, steer, correct course
ClosingHandover completeEndTransfer the output, run a “lessons learned”, formally end the project

The two documents worth naming: planning first produces a draft project management plan, which is refined into the full project management plan at kick-off. Closing produces accepted deliverables and a set of accepted project documents that outlive the project.

A project is a balancing act between competing limits. The simplest model is the triple constraint (also called the iron triangle): scope, time and budget. Pull on any one and the others move. Want more scope? It costs more time or money. Slash the budget? Scope or schedule gives. You cannot freely fix all three at once.

Triple constraint the classic trade-off
Scope · Time · Budget
Magic pentagon the fuller picture
Scope · Time · Budget · Quality · Risk
The triple constraint is the starting model; the “magic pentagon” adds quality and risk, because a project that hits budget and deadline but ships a poor, risky product hasn’t really succeeded.

The magic pentagon adds quality and risk to the three. It’s the more honest model, because in the real world you can hit time and budget and still fail - by cutting quality to the bone, or by carrying a level of risk the sponsor never signed up for. Good project management is really the ongoing negotiation of these five against each other.

5 · Delivery approaches: plan-based vs. agile

Section titled “5 · Delivery approaches: plan-based vs. agile”

There isn’t one way to run a project. The approaches split into two families: plan-based (decide most of it up front, then execute the plan) and agile (work in short cycles, replan constantly as you learn). Which you pick depends on how well you can define the outcome at the start.

ApproachFamilyIdea in one line
Stage-gate / waterfallPlan-basedSequential phases separated by decision “gates” you must pass to continue
IncrementalPlan-basedBuild the result in repeated cycles, each adding a usable increment
V-modelPlan-basedRequirements go down one side, matching tests come back up the other (verification-heavy)
Concurrent product developmentPlan-basedOverlap phases (design, production planning) to compress the timeline
ScrumAgileShort sprints, a backlog, and frequent inspect-and-adapt cycles

For the cordless drill, a plan-based, stage-gate approach fits the hardware side well (you can’t “sprint” a moulded casing into existence overnight), while the app or firmware around it might run agile. Real product programmes usually blend both.

6 · The project charter - a manager’s life insurance

Section titled “6 · The project charter - a manager’s life insurance”

Once an idea passes the worthiness test and gets a sponsor, initiation produces the single most important document of the whole exercise: the project charter (sometimes called the project letter).

I love the deck’s phrase for it: the charter is the project manager’s “life insurance.” When someone later claims “that was supposed to be in scope” or “you promised it in March,” the signed charter is what protects the PM. Without it, every disagreement becomes your word against theirs.

A charter is generally comprehensive but not long. Its standard contents:

SectionWhat it records
Target, background, business caseWhere we’re going and why - the strategic reason it exists
Scope & out-of-scopeWhat belongs to the project - and, crucially, what does not
DeliverablesThe concrete outputs the project will produce
Key milestonesThe critical dates: kick-off, planning complete, project complete
BudgetEstimated project cost
ResourcesThe core team and how much of their time is committed
Key stakeholdersWho has a stake, and how success will be visible to them
Risks & pre-requisitesKnown threats and things that must be true for the project to work

The charter carries a special focus on scope, examined through three lenses - time, subject and social - which I’ll unpack in section 8. The reason to do the scope and context analyses jointly with the team isn’t bureaucracy: it’s how you get everyone sharing the same “big picture,” and it wins their genuine commitment before the hard work starts. You can only plan for a well-defined problem, and every project has interfaces to its surroundings that have to be pinned down.

The charter lives or dies on how well its targets are written. Vague goals (“improve the product,” “grow the business”) are useless - nobody can tell whether you hit them. Three habits fix this.

First, make targets SMART:

SSpecific
MMeasurable
AAchievable
RRelevant
TTime-bound
A target that isn’t specific, measurable, achievable, relevant and time-bound is a wish, not a target.

Second, describe targets as future states, not events or problems. “Launch the drill” is an event; “the drill is a profitable top-5 seller in the professional segment” is a state you can steer toward. And use non-targets - explicit statements of what you are not trying to do - to sharpen the boundary. Saying “this project does not redesign the battery platform” removes a whole category of scope creep before it starts.

7.1 The target system: from overall goal down to specification

Section titled “7.1 The target system: from overall goal down to specification”

Targets aren’t a flat list - they cascade. One overall target breaks into a few project targets, each of which gets criteria (how you’ll judge it) and finally a hard specification (the exact number). Here’s the drill example the deck uses:

LevelCordless-drill example
Overall targetDevelop a new cordless power drill for the professional segment that becomes a substantial new business
Project targetsReach significant first-year sales · be a profitable business line · offer a superior hammer-drill function · be a top-5 seller in the segment
CriteriaSales volume · gross-profit margin · drilling performance · market share
Specification50M EUR first-year sales · 25% GP margin · 15 mm bore in reinforced concrete within 30 seconds · 35% share of segment

Notice how each row gets more concrete. By the bottom you have numbers a stranger could test - that’s the point of the ladder.

Targets have relationships, and not all of them are friendly. There are four kinds:

RelationshipMeaningExample
IndependentMoving one doesn’t affect the otherWarranty length vs. packaging design
ComplementaryHelping one helps the otherBetter ergonomics and higher customer satisfaction
CompetitiveHelping one hurts the otherHighest quality vs. lowest cost
AntagonisticThe two directly opposeMaximum power vs. minimum weight

When targets genuinely compete, you can’t keep all of them at full priority - you have to decide which wins. A pairwise prioritisation table makes that decision transparent instead of political: you compare every target against every other, one duel at a time, and count the wins.

vs.(1) High market share(2) Superior product(3) Profitable lineHitsWeight
(1) High market share/(1)(3)130%
(2) Superior product(1)/(3)020%
(3) Profitable line(3)(3)/250%
Each cell holds the winner of that duel. “Profitable line” beats both rivals (2 hits) and takes top priority; “superior product” loses every duel and drops to the bottom. The raw hit-count is then smoothed into a chosen weight the team agrees on.

8 · The scope & context analyses behind the charter

Section titled “8 · The scope & context analyses behind the charter”

The charter doesn’t appear from nowhere - it’s the summary of six structured analyses. They come from crossing two axes: three dimensions (subject, time, social) with two ranges (the project’s own scope, and its surrounding context). That gives a tidy 3×2 grid of lenses.

Scope (inside the project)Context (the environment)
Subject(a) Targets & deliverables(d) Interfaces to other projects & strategy fit
Time(b) Milestones - start & finish(e) Background: history & consequences
Social(c) Core team roles(f) Stakeholders & their attitude
Six lenses. The left column (scope) defines the project itself; the right column (context) defines everything it touches. Together they fill the charter.

(a) Subject-scope - targets & deliverables. Define the project’s targets and non-targets, list the four or five key tasks needed to reach them, and estimate the overall budget. Keeping to a handful of key tasks lets you sanity-check the project’s logic and rough schedule without drowning in detail.

(b) Time-scope - milestones. Fix the start and finish as actual dates, not vague periods, and tie each to an output-oriented event rather than a management meeting. “Contract signed by customer” and “products handed to logistics” stay meaningful even if the calendar slips - a “board review” date doesn’t. This keeps the schedule anchored to real content work.

(c) Social-scope - core team roles. Name the three role types and the specific experts filling them:

Sponsorstrategic responsibility · represents the company
→
Project manageroverall operational responsibility · only one
→
Core team membersoperational responsibility in their expertise
There can be only one project manager - split operational responsibility and nobody owns it. And always secure the line manager’s commitment before counting on a borrowed expert.

(d) Subject-context - interfaces & strategy fit. List the other projects your project links to (a marketing campaign in Argentina alongside one in Venezuela, say), describe the planned interaction, and check the project genuinely fits the company strategy. Neighbouring projects can create synergies or conflicts - you want to spot both early.

(e) Time-context - background & consequences. Look backward and forward. History: what happened before the project, what decisions were already made, what baseline documents exist, whether earlier attempts failed, who’s supportive and who’s hostile. Consequences: what the benefit is, what happens to the results afterwards, and what post-project preparation must happen during the project.

(f) Social-context - stakeholders. List everyone with a stake - sponsor, a labour union, a public initiative, the manager of a neighbouring project, a department head - and mark each as supportive, confronting or neutral, with an initial plan to manage them. Stakeholder management is a core PM job: harvest the synergies from allies, and build strategies to soften the opponents.

PESTEL - the project-environment scan. Beyond the six lenses, sweep the wider environment with the familiar six factors, now aimed at the project rather than the market:

PPolitical
EEconomic
SSocial
TTechnological
LLegal
EEcological
The same PESTEL lens from the strategy half of the course, re-pointed at the project’s environment.

The cost-estimate checklist. The budget line in the charter is only as good as the cost categories you remember to include. The classic five:

Cost positionTypical items
Internal staffProject capacity of your own people (the biggest hidden cost)
TravelFlights, hotels, expenses
InvestmentsMock-ups, machinery, tools, software
External servicesConsultants, legal advice, IT, advertising
EquipmentConsumables, training, database access

Next: Project Planning, Organization & Control → - turning the charter into a real plan, team and control system.